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HOUSE RULES

INTRODUCTION

Mojo Interactive, Inc. (herein after referred to as “Mojo" or the “Company”) operates a website and application for mobile devices providing users (“Patrons”) a platform for wagering on sports. Mojo intends to leverage its management, intellectual property, and industry knowledge to launch a variety of player-centric gaming products under the Mojo brand in legal jurisdictions.  Further:

  1. These Mojo House Rules (the “Rules”), as well as the Mojo Terms of Use located at mojo.cm/terms (the “Terms”) govern your use of the Mojo platform (the “Platform”). When placing a Wager on the Mojo Platform, the Patron agrees that the Patron has read, understands, and will adhere to these Rules, as well as the Terms at the time of the Wager placement. 
  2. The use of this Platform is subject to the regulations imposed by the New Jersey Division of Gaming Enforcement.
  3. Mojo reserves the right to make changes to the site, wagering limits, payout limits and market offerings.
  4. Mojo reserves the right to suspend any or all wagering, for any and all Patrons, at any time without notice.
  5. Mojo may update, amend, edit, and supplement these Rules and the Terms at any time.
  6. Any reference in these Rules to words/objects that appear in singular also applies to plural. References to gender are non-binding and to be treated for information purposes only. Any references to “we,” “us” or “Mojo” refer to Mojo Interactive, Inc., the company that owns and operates the Platform. 

DEFINITIONS

  1. Patron” is a Patron that has opened an account on the Mojo site or application, and that has been validated and confirmed for the use of the Mojo Platform. In addition to Mojo’s internal confirmation process, this validation process also utilizes third party service providers to confirm a Patron’s identity and bank account details (please see the Terms for more information on how your personal data is used and stored).
  2. mVAL” is short for Mojo Value. This refers to the formula we use to capture the value of an NFL Player’s accumulated professional career performance.
  3. Wager” is the action a Patron makes on the Mojo platform to bet on the career of a current professional athlete. See more below in the section entitled “How it Works.”
  4. Player” refers to a professional NFL athlete that has an “Active Roster” designation and appears on the Mojo Platform (more on “Active Roster” below under “When Are Wagers Settled”).
  5. Share Price” is Mojo’s prediction of the Player’s career ending mVAL. This is the price that appears on the Mojo Platform for 1 (one) “Share” of a given Player.
  6. Multiplier” refers to a free feature on the Mojo Platform that multiplies the potential profits or losses on a Patron’s Wager.  
  7. Going Long” means that a Patron desires to Wager that a Player will exceed his current Share Price.
  8. Going Short” means that a Patron desires to Wager that a Player will fall short of his current Share Price.
  9. Settlement” refers to the closing of a Wager position, either because any of the Automatic Settlement criteria (see below) have been met, a Patron chooses to Cash Out of a Wager, or due to a violation of these House Rules and/or the Terms and Conditions of Use.
  10. Automatic Settlement” refers to the process by which Mojo automatically closes or Settles a Wager on a Player that appears on the Mojo Platform when certain criteria are met.  
  11. Active Roster” is a Player status that will be determined via a third party. Being on an active roster includes being on a roster with any of the following designations: Active; Exempt; On the Injured Reserve list; On the Injured Reserve – Designated to Return list; Non-Football related Injury Reserve list; On a Practice squad; Physically Unable to Perform list, or; Suspended. Except in rare situations, Players who are under contract with an NFL team will have one of these designations.
  12. Cash Out” is a special feature on the Mojo Platform which involves Mojo buying back a Patron’s Wager on a Player, if that Patron so chooses, during Mojo’s market hours. This provides the Patron with instant liquidity on their Wagers.
  13. Prohibited Person” is a Patron that falls into any of the following categories:
    - Persons under the age of 21;
    - Persons on any exclusion list, including self-exclusion lists;
    - Any person making a Wager on the account of or for any other person;
    - Any person who is an athlete, coach, referee, direct or indirect owner of 10% or greater, or director of a sports governing body or any of its members teams, a Player or a referee personnel member, in or on any sports event overseen by that person's sports governing body, a person who holds a position of authority or influence sufficient to exert influence over the participants in a sporting contest, including, but not limited to, coaches, managers, handlers, athletic trainers, a person with access to certain types of exclusive information on any sports event overseen by that person's sports governing body, or a person identified by any lists provided by the sports governing body to the NJDGE or the NJRC, may not place a Wager on a sports event that is overseen by that person's sports governing body.
  14. Error” is a mistake, misprint, misinterpretation, mishearing, misreading, mistranslation, spelling mistake, technical hazard, registration error, transaction error, manifest error, force majeure and/or similar. A non–exhaustive list of “obvious errors” is as follows:
    - the prices/terms offered at the time the Wager is placed are clearly incorrect;
    - odds or terms of a Wager have been misquoted as a result of human or system error;
    - where an error is made by us as to the amount of winnings/returns that are paid to you, including as a result of a manual or computer input error.
  15. Influence Wagering” is an act, prohibited by Mojo, where a Patron, or parties acting in association with a Patron, can influence the outcome of a game or an event - directly or indirectly, so as to influence the Share Price of a Player.

HOW DO WE DEFINE MOJO VALUE?

Mojo Value is a formula we use to approximate a Player’s real-world value. This formula weights various statistical categories accumulated by a Player during all regular season and playoff games by applying a specific monetary value to different categories of statistics. The Mojo Value formula is then applied to a Player’s actual career stats to come up with that Player’s Mojo Value. As a reminder, only stats accumulated by a Player during regular season and playoff games will be used in Mojo’s Mojo Value calculations. 

The Mojo Value formula is calculated as follows::

  • .01 for every 10 yards gained in a Player’s professional career;
  • .02 for every TD earned in a Player’s professional career (including Special Teams);
  • .02 for every play of 40 yards or more earned in a Player’s professional career;
  • .01 for every first down gained in a Player’s professional career;
  • -.04 for every turnover in a Player’s professional career (including Special Teams);
  • -.01 for each sack against the Player, in a Player’s professional career (QBs only).

To clarify, any Special Teams stats accumulated by a Player during a game will not count towards Mojo’s mVAL calculation.

Example

Philip Rivers’ Mojo Value would have equated to the following: 
(.01 * 66,435/10 Yards) + (.02 * 441 TDs) + (.02 * 145 40yd plays) + (.01 * 3,331 1st downs) - (.04 * 268 TOs) – (.01 * 491 Sacks) = 96.472 Mojo Value
The 96.472 Mojo Valuewould therefore be Philip Rivers’ career-ending Share Price ($96.47).

Super Bowl Boost
Without a Patron needing to do anything on their end, any Player that a Patron has wagered on that plays for the team that wins a Super Bowl in a given year, will automatically have a 5x Boost applied to any stats that a Player accumulates during the Super Bowl, for Mojo Value calculation purposes.

Super Bowl Example
Matthew Stafford’s Mojo Value accumulated during the Super Bowls he played in and won would equate to the following:
5 * [(.01 * 283/10 Yards) + (.02 * 3 TDs) + (0.02 * 0 40yd plays) + (.01 * 14 1st downs) – (.04 * 2 TOs) – (.01 * 2 Sacks)] = 1.945 mVAL
The 1.945 Mojo Value would be added to Stafford’s career regular season and playoff Mojo Value for a total Mojo Value calculation.

For a Player that is currently being offered on the Platform, Mojo will establish the Share Price by projecting the Player’s professional career-ending Mojo Value. Mojo projects an active Player’s Mojo Value by (i) calculating the Player’s actual, historical Mojo Value based on stats already achieved during the Player’s professional career, and (ii) adding Mojo’s prediction of the Player’s future professional stats.  Mojo uses a proprietary algorithm to project the Player’s future stats.  Therefore, the Player’s Share Price will be comprised of past actual stats and predicted future stats.


For a College Football Player, Mojo establishes the Share Price by projecting the Player’s professional career-ending Mojo Value. For these collegiate Players, Mojo Value consists solely of Mojo’s prediction of the Player’s future professional stats.


HOW DO I WIN MONEY?

Unlike a traditional betting line, where Patrons either win or lose their entire Wager, Mojo provides a different type of Wager. Mojo will pay out one dollar for every mVAL point that the Player achieved when a Patron desires to Cash Out of their position, or if/when that Player reaches any of the Automatic Settlement criteria delineated below. Remember, Patrons can choose to Cash Out at any time for a profit if the Share Price of the Player they made a Wager on increases (see more on Cash Out below in section entitled “What Does Cash Out Mean”).

As an example, if a Player’s Share Price is at $50 right now, Mojo’s prediction at that moment in time is that Player’s mVAL will be $50 upon Automatic Settlement. If a Patron thinks a Player’s Share Price at $50 is too low (undervalued), the Patron could place a long Wager (more in “Going Long” below), and would profit if the mVAL ultimately ends up higher for that Player than $50. If a Patron thinks a Player’s Share Price at $50 is too high, the Patron could place a short Wager (“Going Short” below), and would profit if the mVAL ultimately ends lower than $50 for that Player.


Going Long
Going Long is wagering a Player will exceed his current Share Price.

  • For a Long style Wager, the per Share payout at Settlement will be the final accumulated mVAL.
  • By way of example, if a Player’s Share Price is $10, and a Patron believes this Share Price is lower than what the Player’s final career mVAL will be, the Patron can take a Long Wager or an “over” style Wager on that Player. If the Patron wagered $10 (reflecting the full Share Price for that Player), and at the end of the Player’s career or at Settlement, their mVAL ends up at $15, the Patron would receive a payout of $15, and will have profited $5. Conversely, if a Patron wagered $10 on a Player in order to make a Long style Wager (reflecting the full Share Price for that Player), and that Player’s final mVAL was $7, the Patron would receive a payout of $7, resulting in a loss to that Patron of $3. Lastly, if the mVAL for that Player is negative (for example, because a quarterback was sacked a lot), the final accumulated mVAL for purposes of this payout formula will simply be “$0,” and the Patron will not owe additional money.


Going Short
Going Short is wagering a Player will fail to reach his current Share Price.

  • For a Short style Wager, the per Share payout at Settlement will be:

[initial Wager - final mVAL] + initial Wager. Notwithstanding the above, a Patron can never lose more than the amount they initially wagered.

  • By way of example, if a Player’s current Share Price is $10, and a Patron believes this price is higher than what they think a Player’s final mVAL will be, they can take an “under” style, or Short Wager on the Player. If the Patron wagers the full $10 Share Price in order to go Short on a Player, the Patron will profit $1 for every final mVAL point that is below that Patron’s initial Share Price at the time of their Wager. If at the end of that Player’s career or at Settlement, their mVAL is actually $5, the Patron would receive a payout of $15 (initial Wager of $10 + $1 for each mVAL point below the initial price), and will have profited $5. Conversely, if that Player’s final mVAL was $17, the Patron would receive a payout of $3 ($10 + ($10-$17), resulting in a loss to that Patron of $7. Additionally, as an added benefit, a Patron will not lose more than the initial Wager – if the initial Short style Wager is $10 (reflecting the full Share Price of that Player) and the final accumulated mVAL is 20, the Patron will have lost all $10. If the final accumulated mVAL is 21, the Patron will still have only lost all $10, and will not owe Mojo an additional $1.

CAN I WAGER LESS THAN A PLAYER’S SHARE PRICE?

As a benefit to Patrons, we do not require that they place a Wager in the amount of a Player’s full Share Price. While Mojo sets the Share Price of a Player based on Mojo’s prediction for that Player’s professional career ending mVAL, a Patron may also bet dollar amounts of their choosing that represent a fractional percentage of the Share Price and receive a corresponding fractional return (or loss) on their Wager. For example, if a Player is priced at $50 and a Patron made a Wager in the amount of $25, a Patron would receive half of the payout for that Player upon his Retirement. So if that Player’s final mVAL at Retirement was $60, the Patron would receive $30. If that Player’s final mVAL was $40, the Patron would receive $20.

PRICE MOVEMENT

Prices move in real time. Mojo is constantly revising each Player’s Share Price based on its then current projections for that Player’s career ending mVAL.  As one example, when a Player accumulates stats during games, the line on that Player’s mVAL may change with more known actual stats and new estimates for future stats. This could cause a Player's Share Price to either go up or down depending on how well they played. Further, every event — both on and off the field — can influence performance projections. Trades, injuries, suspensions and other events all may have an impact on a Player’s mVAL, and therefore on their Share Price.

Example: What happens if a Player gets traded?

  • Quarterback X is currently a backup, but he gets traded to another team whose starting quarterback recently suffered an injury. Player X’s career mVAL will likely increase based on more playing time and higher estimated future stats, which would lead to a higher Share Price.

Example: What happens if a Player gets injured or suspended?

  • Injuries are part of sports and suspensions happen from time to time. Depending on the severity of an injury or the length of a suspension, such events could have an impact on mVAL.

Example: What happens when a Player retires?

  • When a Player retires, Wagers settle for cash based on actual stats, which are valued in the mVAL formula. Because Players sometimes change their minds (no judgments, Tom!), Players must meet the “Automatic Settlement” criteria (see below) to be considered “retired” on Mojo. If a Player retires, Patrons will be able to continue placing Wagers on that Player until the Automatic Settlement criteria becomes applicable (described below).

WHAT ARE “MULTIPLIERS”?

The Mojo platform offers Multiplier multipliers on certain Players and/or stats related to those Players.  The underlying Wager described above is the same, but a Multiplier multiplies the potential profits or losses on that Wager. For clarity, as an added benefit to our Patrons, a Patron can never lose more than the amount of their initial Wager on a Player when using Multipliers.

MULTIPLIERS ON LONG SYLE WAGERS

For example, if a Patron makes a Long style Wager on a Player priced at $10, and that Player’s mVAL on Settlement reaches $15, the Patron would receive a $15 payout on a standard Wager, representing a $5 profit (assuming the Patron Wagered the full price for 1 Share of that Player).  If the Patron had applied a 3x Multiplier to that Wager, their profit would triple to $15 (total payout would equal $25, representing a $10 return for their initial Wager, plus a $15 profit).  

If, however, the Patron made the same Wager on a Player with a Share Price of $10, and that Player ended his career with an mVAL of $7, the Patron would receive a payment of $7, representing a $3 loss (assuming the Patron Wagered the full price for 1 Share of that Player). If they had applied the same 3x Multiplier, their loss would triple to $9 (total payout would equal $1, representing a return of their $10 Wager minus their $9 loss).

Here is the precise formula for per Share payout:

[(Final mVAL– initial Price) × Multiplier + initial upfront Wager].

In the examples above the formula would be applied as follows. For clarity, the examples assume that the Patron is Wagering the full amount for 1 Share of the Player in this example ($10 in these examples):

Winning Wager
If a Patron is wagering a Long style Wager with a 3x Multiplier on a Player with a current Share Price of $10, and that Player’s final mVAL was 15 (i.e. $15 Share Price), the payout would be:

(($15 - $10) × 3) + $10 = $25 (for a profit of $15).

Losing Wager
If a Patron are wagering a Long style Wager with a 3x Multiplier on a Player with a current Share Price of $10, and that Player’s final mVAL was 7 (i.e. $7 Share Price), the payout would be:

(($7-$10) × 3) + $10 = $1 (for a loss of $9).

MULTIPLIERS ON SHORT SYLE WAGERS

As another example, if a Patron makes a Short style Wager on a Player priced at $10, and that Player’s mVAL on Settlement goes to $7, the Patron would receive a $13 payout on a standard Wager, representing a $3 profit.  If the Patron had applied a 3x Multiplier to that Wager, their profit would triple to $9 (total payout would equal $19, representing a $10 return for their initial Wager, plus a $9 profit).  

If, however, the Patron made the same Short style Wager on a Player with a Share Price of $10, and that Player ended his career with an mVAL of $13, the Patron would receive a payment of $7 upon cashing out, representing a $3 loss. If they had applied the same 3x Multiplier to that Wager, their loss would triple to $9 (total payout would equal $1, representing their $10 Wager minus their $9 loss).

For clarity, as an added benefit, a Patron’s loss can never exceed their initial Wager even if the Multiplier payout formula would equate to less than $0 (see example 3 below for more on this).

Here is the precise formula for per Share payout:

(Initial Price - Final accumulated mVAL) × Multiplier + initial upfront Wager]

In the examples below, the formula would be applied as follows. For clarity, the examples assume that the Patron is Wagering the full amount for 1 Share of the Player in this example ($10 in these examples):

Winning Wager
If a Patron is wagering a Short style Wager with a 3x Multiplier on a Player with a current Share price of $10, and that Player’s final mVAL was 7 ($7 Share Price), their payout would be:
(($10 - $7) × 3) + $10, or $19 (for a profit of $9).

Losing Wager
If a Patron is wagering a Short style Wager with a 3x Multiplier on a Player with a current Share Price of $10, and that Player’s final mVAL was 13 ($13 Share Price), their payout would be:
(($10 - $13) × 3) +$10, or $1 (for a loss of $9).

For clarity, as another example of a Losing Wager
If a Patron is wagering a short style Wager with a 3x Multiplier on a Player with a current Share Price of $10, and that Player’s final mVAL was 15 ($15 Share Price), their payout would be:
(($10 - $15) × 3) +10, or -$5 (for a loss of $15).

Since in this example, the actual value is below $0, a Patron’s losses would simply be capped at that Patron’s initial Wager, and the Patron would not owe Mojo any other money.

Multipliers will not be offered on all Players. Mojo, in its sole discretion, will decide whether or not a Multiplier will be offered on a specific Player.

CAN WAGERS AUTOMATICALLY SETTLE?

Patrons may Cash Out of their position at any time (as described above), but Wagers will automatically settle if any one of the following conditions are met (“Automatic Settlement”):

For the NFL

  1. Any Player on which Mojo has taken Wagers has been off of an NFL Active Roster for 4 consecutive weeks from the start of the season, or for 4 weeks prior to the end of that NFL regular season;
  2. If for some reason, the NFL season is cut short, Wagers will be Settled on any Player on which Mojo has taken Wagers that has been off of an Active Roster for 4 weeks prior to the final game played of that NFL season.

Wagers on a Player will Automatically Settle according to that Player’s then-current career accumulated mVAL, and Wagers on that Player will be disabled at the time of Automatic Settlement. For purposes of determining whether or not Automatic Settlement should apply, “Active Roster” status will be determined via a third party, which updates roster status on a daily basis during the season. Being on an active roster includes being on a roster with any of the following designations:

  • Active
  • Exempt
  • On the Injured Reserve list
  • On the Injured Reserve – Designated to Return list
  • Non-Football related Injury Reserve list
  • On a Practice squad
  • Physically Unable to Perform list
  • Suspended

Except in rare situations, Players who are under contract with an NFL team will have one of these designations.

Mojo will therefore be agnostic to rumors, reports and even formal announcements regarding retirement. The objective Automatic Settlement criteria will provide clarity to Patrons who may choose to utilize Cash Out, speculate on a Player’s return to the sport, or simply wait for their Wager to settle under Mojo’s Terms and Conditions.

From time to time, a Players return to an active roster after an extended absence from the sport. If a Player subsequently returns to an active roster after Wagers on that Player have already been settled, Mojo may, in its sole discretion, make that Player available to Patrons for new Wagers. Previously settled Wagers are closed and cannot be “unsettled” or otherwise reactivated.

CAN A PLAYER’S SHARE PRICE GO TO $0?

Yes, that can happen if a Player’s mVAL formula equates to “0.”

DO I HAVE TO WAIT UNTIL A PLAYER RETIRES TO GET MY PAYOUT?

Absolutely not! Mojo offers a Cash Out feature that reflects the changing perception of a Player’s career ending mVAL. Based on these projections, Mojo will constantly be setting new Share Prices (“lines”) at which a Patron can buy Shares of a Player, as well as a price at which Mojo will buy back Shares of Players that a Patron would like to cash out of.  

WHAT DOES CASH OUT MEAN?

Mojo will offer Patrons a “Cash Out” feature on their Wagers, which involves Mojo buying back a Patron’s Wager on a Player, if that Patron so chooses, during Mojo’s market hours. The Cash Out price being offered to a Patron may, in Mojo’s sole discretion, differ from a Player’s actual Share Price on the Mojo Platform.

WHEN CAN I MAKE TRADES?

Patrons can make trades any time the platform is open. Mojo will post updated trading hours on its app and/or website. Of course, under extraordinary circumstances – including, but not limited to, situations when there may be reason to believe that the market has been manipulated in some way, or when there is an injury to a Player but it remains unclear as to how serious the injury is – like any market it can be suspended for short intervals while Mojo investigates (learn more here).

WHAT SPORTS ARE CURRENTLY SUPPORTED?

We currently support NFL football. We are planning to expand to NBA Basketball, MLB baseball, Premier League soccer, NHL hockey and Golf in the near future.

HOW DO I GET STARTED?

Go to the account page, create an account and add money to your account through ACH deposit. You can also deposit money at any cage at Tropicana Atlantic City Boardwalk Resort and Casino in Atlantic City, NJ. After that, search for your favorite Players on the Mojo Wagering Apps. Make some Wagers and start building your portfolio!

IS THIS GAMBLING

The game you are playing on the Mojo platform is considered gambling, and as such, Mojo is licensed as a gaming operator in the State of New Jersey. With that in mind, there are many regulations Mojo must follow, so you should feel safe playing on the Mojo platform. There are also restrictions that apply to who can use the Mojo platform. More on that below.

HAVE ADDITIONAL QUESTIONS?

Reach out to us at help@mojo.com and we’ll get back to you as soon as possible.

GENERAL RULES

WAGER ACCEPTANCE

  1. A Wager is not valid until it is validated and shows in the Patron’s Wager history. In cases of uncertainty about the validity of a Wager, the Patron is requested to check his/her open (pending) Wagers, or contact Customer Service.
  2. Should a dispute arise about the acceptance (or lack thereof) of any transaction in the Patron’s account, the transaction log database will be the ultimate authority in deciding such matters.

WAGERING AND PAYOUT LIMITATIONS

  1. Mojo reserves the right to limit the maximum Wager amount such that the net payout (the payout after the Wager amount has been deducted) on any Wager or combination of Wagers by one Patron does not exceed {$__________}. This limit may be lowered by Mojo in Mojo’ sole discretion.
  2. Mojo reserves the right to limit the acceptance of additional Wagers on any Player on its platform, in its sole discretion.
  3. Mojo reserves the right to limit the maximum dollar amount of any single Wager, on any Player on its platform, in its sole discretion.
  4. Mojo reserves the right to limit the maximum dollar amount of any single Wager made by a Patron, in its sole discretion.  
  5. Mojo reserves the right to limit the maximum dollar amount of outstanding Wagers that any one Patron can keep active, in its sole discretion.
  6. Mojo reserves the right to decline or void, in its sole discretion, all, or part of, any Wager requested.
  7. Mojo reserves the right to restrict or deny access, in whole or in part, to a Patron’s account, at Mojo’ own discretion.
  8. All Wagers placed through the Mojo Platform, including but not limited to Wagers requesting manual approval, may be subject to a time delay prior to acceptance, the length of which may vary. Such delay is to be determined by Mojo in its sole discretion.
  9. Mojo reserves the right to withhold payment and/or to declare Wagers void if Mojo determines, in its sole discretion, that any of the following has occurred: the integrity of an event in which a specific Player a Patron has Wagered on has participated, has been called into question;
  10. the Share Price(s) of a Player or multiple Players has been manipulated;
  11. A Player that a Patron has Wagered on participated in an event in which game-rigging has taken place, or the game is under investigation for such; or
  12. Any other occurrence that, in the reasonable discretion of Mojo, would tend to show undue influence during an event in which a Player a Patron has Wagered on participated in.
  13. Evidence of the above may be based on the size, volume or pattern of Wagers placed with Mojo, as well as information received from other online sports betting providers or officially recognized organizations.
  14. All Share Prices offered are subject to variation. Share Prices are determined by Mojo in its sole discretion. To help protect Patrons from price volatility, Mojo will always honor the most recent Player Share Price shown to a Patron on its Platform when the Patron is attempting to make a Wager, except in situations when a Player’s Share Price has changed by 5% or more in either direction.  In such instances, Patrons will be asked to re-confirm the Wager at the new Share Price prior to submission of the Wager. By way of example, if a Patron attempts to make a Wager on a Player at $10 by clicking “Trade,” and prior to submitting the Wager and confirming the trade, the Player’s Share Price has now gone to $10.25, the Patron will still be able to execute the Wager at the original $10 Share Price shown to them. In contrast, if that Player’s Share Price had gone to $10.51 (representing a change of over 5%), the Patron would be asked to re-confirm the Wager at the new Share Price of $10.51.

CANCELLATION (VOIDING) OF WAGERS

We reserve the right to withhold payment or void any Wager(s) if we have any reasonable suspicion and/or evidence that the prices or the pool have been manipulated or where an event has been rigged, and this reasonable suspicion and/or evidence has caused us to report the match to the proper regulatory authorities. Evidence of the above may be based on the size, volume or pattern of Wagers placed with Mojo. Specifically, Mojo reserves the right, at its discretion (and after receiving approval from the appropriate governing body), to declare a Wager void, totally or partly, irrespective if the Wager is settled, if it is obvious that any of the following circumstances have occurred:

  1. Wagers have been offered, placed and/or accepted due to an Error;
  2. Wagers were placed while the website or app was encountering technical problems, that would otherwise not have been accepted;
  3. Influence Wagering;
  4. A result has been affected by illegal activity- directly or indirectly;
  5. When a Patron places multiple copies of the same Wager or places a number of Wagers that contain the same single selection. When this occurs, all Wagers may be voided apart from the first Wager struck. An example would be where one particular selection is repeatedly included in multiple Wagers involving other short-priced selections.
  6. Where there is evidence of a series of Wagers each containing the same (or very similar) selection(s) having been placed by the same individual or syndicate of individuals;
  7. Mojo reserves the right to void any Wager that may have been accepted when the account did not have sufficient funds to cover the Wager or during the period between when an account is funded and when a Patron’s bank clears the funds being deposited. If an account has insufficient funds, for any reason at all (including as a result of a deposit that has been canceled by the payment processing party), Mojo reserves the right to void any Wager that may have been accepted retroactively;
  8. Wagering effected at incorrect Share Price due to delayed or failing “live” coverage;
  9. Wagering effected on odds which represented a different score than the actual score (i.e. odds resulting from a mistaken score).

DISCLAIMER AND PRIORITY

  1. We do all that we can to avoid Errors. However, we cannot accept responsibility for obvious Errors or omissions in respect of the announcing, publishing or marketing of Share Price or results that occur, despite our every effort to ensure total accuracy.
  2. Mojo reserves the right, at its own discretion, to adjust a payout credited to a Patron’s balance if it is obvious that the payout has been credited to the Account due to an Error.
  3. In order to adjust any inaccuracy in the Patron’s balance following amounts credited due to an error, Mojo reserves the right to take any necessary action, without prior notice and within reasonable limits, to adjust the Patron’s balance through the reversal, amendment or cancellation, of any subsequent transaction on the Patron’s account.
  4. If a Patron has a complaint regarding any Wager, please contact us directly at [EMAIL] Patrons may also submit complaints regarding Wagers in New Jersey directly to the New Jersey Division of Gaming Enforcement by filling out a NJ Division of Gaming Internet Dispute Form or contacting them at:

    New Jersey Division of Gaming Enforcement
    1300 Atlantic Avenue
    Atlantic City, NJ 0840
    Phone: 609-984-0909
    Email: info@NJDGE.org

  5. Mojo reserves the right to suspend access to a Patron’s account while any complaints are being resolved.
  6. These Rules are applicable to all transactions with Mojo and may be supplemented at any time in Mojo’ sole discretion. In the event that any of these Rules conflict with the Terms, the Terms shall govern.
  7. In cases where it deems that these Rules are inconclusive, Mojo reserves the right, according to its own discretion, to settle offers on an individual basis on the basis of equity, attaining itself to generally accepted betting norms, customs, and definitions.
  8. Any data provided or accessible in, from or related to the Sportsbook may be used by the Patron for private, non-commercial use only and any use or attempted use of such data for commercial purposes is strictly prohibited.
  9. Mojo has the right to enforce any of these Rules against any Patron in Mojo’s sole and absolute discretion.

PROHIBITED SPORTS WAGERING PARTICIPANT

  1. In addition to how “Prohibited Person” is defined in the Terms of Use and in the Rules above, a Prohibited Person shall also include any of the following individuals:
    • An individual whose participation may undermine the integrity of the bet or the sports event or who is excluded from wagering for other good cause, including but not limited to, an attempt to place a Wager as an agent or a proxy
  2. If any Wagers are placed by any Prohibited Person, such Wagers shall be canceled and refunded.

METHODS OF FUNDING A PATRON ACCOUNT

Sports Wagers may be funded through multiple options, including, without limitation, Patron deposits and site/promotional credits. Deposits can be made through Debit Cards or ACH.

SPORTS GOVERNING BODIES

It is a condition of our acceptance of Wagers from you that, and by offering to place a Wager with us, you represent and acknowledge that:

  1. You are not prohibited from entering into the Wager by any term of your contract of employment or other professional contract or any rule of a Sports Governing Body, which applies to you;
  2. You are not aware of any circumstance which would make the placing of the Wager a breach of a rule on wagering applied by any Sports Governing Body.
  3. You do not know the outcome of an event or have not been involved in events which affected the potential outcome of an event, such that the outcome of an event has impacted a Player’s Share Price in any way;
  4. In the event of any such representation by you proving to be false, your stake will be forfeited and we shall not be obliged to pay any winnings which might otherwise have been payable in respect of the Wager;
  5. You acknowledge and accept that we will share information with sports governing bodies where there is suspicious wagering, or where we identify Wagers that have not been placed in accordance with our rules for sports governing bodies;
  6. You do not own 10% or more of any professional sports team;
  7. You are not on a self-exclusion list of any kind
  8. You are not a Prohibited Person (as defined above);
  9. You are not otherwise legally prohibited from making a Wager of any kind, either by law or as a result of an exercise of discretion of any gaming or casino operator.

DATA SUPPLIED BY A THIRD PARTY

Please be aware that data such as current scores, time elapsed etc. that is displayed on our site

or on our text screens is sourced from a 'live feed' provided by a third party and may be subject to time delay and/or be inaccurate. If you rely on this data to place Wagers, you do so entirely at your own risk and Mojo accepts no responsibility for any loss (direct or indirect) suffered by you as a result of your reliance on it.

IN PLAY WAGER ACCEPTANCE

For the purposes of security and integrity, In Play Wagers (meaning Wagers on Players involved in Events that are currently in progress) are subject to an automated time delay prior to acceptance.

Prior to clicking "place Wager," if the Share Price changes on a selection, the Share Price will update automatically in a Patron’s Wager slip. After clicking place Wager, if there is a minor Share Price change resulting in a higher payout on a selection, the Wager will be accepted at the new Share Price. If the Share Price changes by more than 5%, the Wager will not be placed and it will be re-offered in the Wager slip at the new Share Price. A Wager will never be placed at worse odds if there is an adjustment to the Share Price. Share Price change thresholds are subject to review and change with regulatory approval.

The Mojo market may be suspended when something of significance occurs or is likely to occur (ex: goal, touchdown, ejection, etc). Wagering markets may also be suspended due to the time elapsed in a match, the market becoming uncompetitive or for technical reasons. The above examples are not exhaustive and there may be other reasons that are not listed. While a market is suspended, Wagers cannot be placed and Cash Out may not be available. The market for a specific Player or Players may be suspended at any time, In Mojo’s sole discretion.

FOOTBALL SPECIFIC RULES

  1. There must be 5 minutes or less of scheduled game time left for Wagers related to a Player’s performance within a given game to have action.
  2. If a game is halted before the minimum time has been played, and not completed within 48 hours of the scheduled start date, Wagers related to a Player that has played in such a game will be void.
  3. If a game is halted after the minimum time has been played, and not completed within 48 hours of the scheduled start date, the stats when the game was halted will determine the betting results (unless otherwise stated)
  4. If a game is halted at any time, and replayed in full, all Wagers will be void.
  5. Forfeited games, whether won or lost, will not count as a game played or completed (or any other similar term) for settlement purposes.